Rules by Dr_Love2-14

Overview The goal of the game is to position your "clocks" so that your opponent cannot perform a turn.

Turn Overview For your turn, move one of your clocks once. After you move a clock, rotate it 60° clockwise.

Moving Clocks You move a clock in a direction it's facing as many spaces as you want, but at least one space. A clock cannot jump other clocks. A clock must move onto a free space.

StatusReleased
PlatformsHTML5
Authorlohborn
Made withConstruct

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